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Review Map · mapped 1 October

7 Days to Die

Released 25 July 2024

Players recommending it

86%Very Positive

of all 409,734 reviews on Steam

81%▼ 5

recommend it, last 7 days

216▲ 7%

new reviews, last 7 days
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You’re here: the Review Map. A quick check of the last 7 days.

Steam’s own figures, and a quick read of the latest 200 reviews against 36 standard themes.

What players say most in the latest 200 reviews

Click a theme to read an example review

Praise first, then complaints.

1Great with friends

Example reviewGreat with friends

Recommended11 hours playedEnglish

I finally started playing it with some friends, and we've already put around 12 hours into it. And honestly, I have no idea why I waited this long. The game is surprisingly deep. The perk system, crafting, looting, base building, exploration, weapons and progression all give you something to work towards. There is always another thing to upgrade, another place to explore or another reason to go out and loot. Playing with friends makes it even better. You end up splitting jobs, exploring random buildings, getting distracted by something completely unrelated, and then suddenly realizing you've been playing for hours. It's one of those games where you say “I'll just do one more thing” and somehow three hours disappear. The funniest part is that I had this game sitting in my library since 2022 and never even gave it a proper chance. I paid 12 TL (~$0.64 at the time) for it, and now the MENA/Turkey price is $20.99. Four years of waiting just to realize I should've played this much earlier. Definitely worth playing, especially with friends.

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Bars compare each theme with the one mentioned most. We don’t print counts: 200 recent reviews are a sample, not a measure of the game.

New Steam reviews each day

The last 7 days against the 7 before. Point at a day for its counts.

Recommended, last 7 days175Not recommended, last 7 days41

Last 7 days, 24 to 30 September7 days before013253850New reviews that day1718192021222324252627282930September 2026

Most helpful reviews, 24 to 30 September

Steam’s top-ranked review for and against it in these 7 days, in English. Votes as they stood when this map was made.

Most helpful recommending itMost helpful not recommending it
Recommended4 found it helpful102 hours played · 26 Sep

7 Days to Die: 12 Years in Early Access Regret: 58% (my wooden fortress has been eaten 14 times) The idea is great. Every seventh night the zombies come in hordes, and you have to be ready. In reality, I spent the first six days building a fortress out of wood and the seventh night watching zombies chew through it like cardboard. The game spent more than a decade in early access, long enough for a kid to go from preschool to high school while waiting for 1.0. It's clunky and ugly, but surviving blood moon with your friends is a blast.

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Not recommended31 found it helpful12,253 hours played · 24 Sep

I almost can’t believe I’m writing this review. I have been playing **7 Days to Die since ALPHA 7**. I was there when this game was barely anything compared to what it is today. I was there when The Fun Pimps were digging into their own pockets, trying desperately to get people to give their game a chance, asking the community for support and trying to build something from the ground up. And I supported them. I fell in love with the idea behind 7 Days to Die. I saw the potential in it when it was still rough, unfinished, buggy, and nowhere near the game it eventually became. I put countless hours of my life into it. I promoted it. I talked about it. I recommended it to friends and other players. I defended it through years of development and changes because I genuinely believed in the game and the people making it. That is exactly why I am so unbelievably pissed off writing this now. After all these years, I am finally DONE. Not "taking a break." Not "maybe I'll come back next update." **DONE. Uninstalled. Finished.** And I'm uninstalling it with one gigantic middle finger pointed directly at what The Fun Pimps have turned this into. The Twitch integration situation was already a massive blow for me. Twitch integration was, by far, one of the most entertaining features I had ever experienced in this game. It added something completely different and made playing with a community absolutely hilarious and unpredictable. When the legal situation surrounding that feature happened and it disappeared, I was furious. But you know what? I swallowed it. I dealt with it. I moved on because underneath all of that, I still loved 7 Days to Die. Then came the direction the game started taking with costumes and cosmetics. Whether this is because of partnerships, business decisions, or whatever direction The Fun Pimps have decided to take the game, I absolutely hate it. I didn't spend all these years supporting a brutal zombie survival game because I wanted to watch it slowly start feeling like another Fortnite-style costume showcase. What happened to the gritty survival game? What happened to the atmosphere? What happened to the game that made me think, "Holy crap, imagine what this could become someday"? Because this sure as hell isn't the direction I imagined when I supported it all those years ago. And now comes the situation involving **JaWoodle**. Based on what I've seen and heard about the dispute and legal action involving him, that was the final straw for me. If the circumstances are as they've been reported, I cannot support that behavior. JaWoodle has spent YEARS creating content around this game, entertaining players and helping keep people interested in 7 Days to Die. That makes **THREE STRIKES** for me. And you're out. I never thought I would reach the point where I would actually uninstall 7 Days to Die permanently. This wasn't some random game I bought six months ago. I've watched this thing grow for YEARS. I've watched it go from something tiny into something huge. I've invested thousands upon thousands of hours of entertainment, excitement, frustration, building, surviving, restarting worlds and waiting for updates. I was one of the people cheering this game on when it needed players cheering for it. And now I feel like the company I supported all those years ago isn't the same company anymore. Maybe The Fun Pimps won't care about losing one longtime player. Maybe this review disappears. Maybe nobody from the company ever reads a single word of it. But I'm writing it anyway because I want it on record that somebody who has supported this game **SINCE ALPHA 7** has finally had enough. And if this review gets removed, I'll repost it and number every attempt. I don't hate 7 Days to Die. That's actually what makes me so damn angry. **I LOVED THIS GAME.** Walking away from it feels like losing something I've had in my life for years. It honestly feels like having an awesome dog that you've loved forever and then one day that dog is just gone. There's an empty spot where something you genuinely enjoyed used to be. Except in this case, I'm watching something I loved turn into something I don't even recognize anymore. So congratulations, The Fun Pimps. You managed to take somebody who supported your game when you desperately needed players, somebody who promoted it, recommended it, defended it, played it for years and genuinely wanted to see it succeed... …and turn that person into somebody who doesn't even want the game installed on his computer anymore. **Alpha 7 player signing off.** **7 Days to Die: UNINSTALLED.** 🖕

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Reviews by language

Each language’s share of its reviews, and how many in that language recommend it.

409,734reviews
30 languages · point at one
LanguageReviewsShareRecommend itthe tick is every language, 86%; the chip is the gap
English188,68346%
83%−3
Russian61,36715%
88%+2
Simplified Chinese53,88013%
85%−1
Spanish19,5975%
93%+7
German16,0214%
89%+3
Portuguese - Brazil11,4753%
92%+6
Polish10,2973%
91%+5
Turkish10,1722%
88%+2
Other languages38,2429%

All reviews ever, as Steam counts them, with each language’s own Steam score.

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