Great game with a unique atmosphere and really satisfying gameplay. Easy to get into, hard to put down. Definitely recommended!
Review Map › Games › Hunt: Showdown 1896
Review Map · mapped 1 October
Hunt: Showdown 1896
74%Mostly Positive
of all 279,339 reviews on Steam63%▼ 11
recommend it, last 7 days246▼ 19%
new reviews, last 7 daysPart of Review Explorer, $29 a month
What players say most in the latest 200 reviews
Click a theme to read an example reviewPraise first, then complaints.
Example reviewAtmosphere
Recommended56 hours playedEnglishOne of the most intense and immersive games I’ve ever played. The atmosphere is amazing, the gunplay feels satisfying, and every match creates unforgettable moments. You never know what’s going to happen, and that’s what makes Hunt so addictive. 56 hours in and I still can’t get enough of it. Absolutely love this game! 🔥
Bars compare each theme with the one mentioned most. We don’t print counts: 200 recent reviews are a sample, not a measure of the game.
New Steam reviews each day
The last 7 days against the 7 before. Point at a day for its counts.
Recommended, last 7 days156Not recommended, last 7 days90
Most helpful reviews, 24 to 30 September
Steam’s top-ranked review for and against it in these 7 days, in English. Votes as they stood when this map was made.
I've played this game with so much love and passion. But recently, the fun and excitement I used to get from it have completely vanished. First, the good things: The gunplay is AMAZING. I would always defend this game when talking to other people and tell them that it has some of the best shooter mechanics out there. The sound design is also absolutely fantastic. You really learn to appreciate how well-crafted it is when using high-end headphones. Being able to hear enemies before they can hear you adds so much to the experience. If we're talking solely about the game itself, I would always recommend it. Now comes the bad part. And I'm saying this from the perspective of a 6-Star MMR player. The lobbies are divided into different MMR ratings from 1 to 6 Stars, with 6 Stars being the highest. The game has a severe problem with the European servers, where I feel like I'm being matched with Russian and Chinese players most of the time. And when I say most of the time, I mean around 90% of my matches. The difference between encountering a European team and encountering a high-ping team (usually Russian/Chinese) is incredibly frustrating. When I get killed by a European team, I usually don't think twice about it. I know I got outplayed, made a mistake, or simply lost the fight. But when I get killed in certain situations by players from outside Europe, I often find myself thinking: "How the hell did I just die there?" Then I check the player's profile and see where they're from, and it happens far too often. Far too often meaning i feel like i'm only getting killed from High-Ping Teams anymore. What I'm talking about is the insane difference that high ping can make in gunfights. Whether it's hit registration, peeker's advantage, or simply the way players appear and disappear around corners, the experience can feel completely different. And honestly, it's becoming so frustrating that it has taken away almost all of the fun and excitement I used to have for this game. I don't mind losing. I don't mind getting outplayed. That's part of the game. What I do mind is feeling like the outcome of a gunfight was determined by connection quality rather than by who played the situation better. It's especially frustrating because I genuinely love this game. The gunplay, the sound design, the atmosphere — all of it is fantastic. I want to enjoy it, but playing at 6 Stars on the European servers has become increasingly exhausting. And then there's another thing I simply don't understand: I've encountered players who apparently already have VAC bans on their profiles, yet they're still able to play the game. How is that even possible? The lack of communication from Crytek makes this even more frustrating. The developers have actually acknowledged these problems in the past. Around 1.5 years ago, Crytek talked about potential solutions such as region blocking or preventing players from joining certain servers if their ping exceeds a specific threshold. At the time, I was genuinely hopeful that something would eventually be done about it. But since then, there has been very little to no communication about this issue. 1.5 years is a long time when you're dealing with a problem that directly affects the experience of your most dedicated players. I don't expect the developers to magically fix everything overnight. But I do expect some kind of communication. Tell us what you're working on. Tell us if the proposed solutions aren't technically feasible. Tell us if the problem is more complicated than expected. Just communicate with the community. The current lack of communication regarding this particular issue has been really disappointing, at least from my personal perspective. I really hope the developers take a serious look at the current state of matchmaking and high-ping gameplay. Because underneath all of this, there is an incredible shooter.
Reviews by language
Each language’s share of its reviews, and how many in that language recommend it.
| Language | Reviews | Share | Recommend itthe tick is every language, 74%; the chip is the gap |
|---|---|---|---|
| English | 119,588 | 43% | 76%+2 |
| Simplified Chinese | 46,712 | 17% | 61%−13 |
| Russian | 45,545 | 16% | 70%−4 |
| German | 17,162 | 6% | 80%+6 |
| Portuguese - Brazil | 8,812 | 3% | 85%+11 |
| Spanish | 8,580 | 3% | 83%+9 |
| French | 6,792 | 2% | 80%+6 |
| Turkish | 5,913 | 2% | 77%+3 |
| Other languages | 20,235 | 7% |
All reviews ever, as Steam counts them, with each language’s own Steam score.
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1Great with friends2Atmosphere3Looks great4Bad solo5Funny momentsGold: a theme two or more of them share. Point at one to find it in the others. In Review Explorer this is the start: each day’s reviews, every theme with the reviews behind it, and who reviews them in every language. Open it ↗︎